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Heute um 16:00 ist ein PR Update auf Version 1.0.36 veröffentlicht worden.

1.0.36.0 (2013/08/21)
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  • Added toggleable Backup Sights by pressing the "Cycle Camera" keybind (Default "C"). Current sight is represented on the bottom right of the HUD for enabled weapons, S for primary sight, B for backup sight. You must zoom out and in again to switch between sights if toggled while aiming.
  • Fixed commander markers on Linux servers.
  • Updated control points on Insurgency to not cost tickets.
  • Updates to server-side Python code in an attempt to lessen server crashes.
  • Temporarily removed the Give Up delay until we can implement a visual cue.
  • Decreased spawn time from 60 seconds to 45 seconds, and suicide penalty from 30 seconds to 15 seconds.
  • Added new US/English commander voices. Some are still missing, but will be added soon.
  • Added new French grunt voices.
  • Added a smoke effect to show up earlier from damage on tanks and APCs.
  • Added one more blinking warning flash to Chinooks that also starts earlier when taking damage.
  • Updated many different impact and explosion effects with optimizations, general fixes, and quality improvements.
  • Updated Havoc engine sound.
  • Updated F/A-18 cannon sounds.
  • Updated Mi8/Mi17 engine sound.
  • Updated Gary engine sounds.
  • Updated FAMAS fire sounds.
  • Updated G3A3 fire sounds.
  • Increased listener sound obstruction on IDF UH-60s to help with hearing voice chat.
  • Decreased engine volume sound on all HMMWVs.
  • Updated deviation and recoil on various vehicle based weapons to be using values from the correct weapon categories.
  • Reduced recoil of AK74 and AK74m.
  • Fixed recoil of RPK variants.
  • Updated US Army kit textures.
  • Updated UH-1N to show the correct name while using the vehicle.
  • Updated BMP-2M to have an ATGM fire rate of one every 10 seconds.
  • Removed the working/rolling wheels from wheeled helicopters as it caused too many issues for players not using joysticks, and a viable solution could not be reached (though they may return in the future if one can be found).
  • Removed selection icons on the Big Red.
  • Increased Tank AP/HE shell damage to soft and light armored vehicles, HE shells being stronger against structures as well.
  • Increased C4 damage vs soft targets.
  • Increased damage of AT-5/AT-14 missiles.
  • Slightly increased APC AP/HE projectile damage to air units.
  • Slightly increased .50 cal damage to soft targets.
  • Decreased rudder and pitch rates on Su-22.
  • Decreased Puma Front/Side armor against AT weapons.
  • Decreased damage weapon caches take by IEDs. Insurgents should still be careful with placing IEDs too close to the cache though.
  • Decreased French Tiger's gun muzzle velocity to a realistic level.
  • Slightly decreased Helicopter armor from small/medium calibers.
  • Slightly decreased turn rates on F/A-18 variants.
  • Fixed issue with USMC Breacher with Ziptie kit not having STD/ALT buttons on the spawn screen.
  • Fixed AAVP7A1 crosshair font.
  • Fixed certain materials being too strong, i.e. parts of the HMMWV being almost invulnerable vs a tank shell, APC glass being the equivalent of tank armor, etc.
  • Fixed tank hatches taking huge amounts of damage.
  • Fixed tracks of all tanks and APCs to have an armor level similar to the side armor of each vehicle category.
  • Fixed some static collision meshes to prevent players from exploiting glitches.
  • Fixed double ATGMs on the T-90.
  • Fixed Mine IEDs to only be triggerable by remote device.
  • Updated AI on bot jets to make them angrier.
  • Fixed issue with the Co-Op T-72 turret floating.
  • Fixed AI on a few vehicles.
  • Fixed hit point issue on Russian Co-Op BMP-2s.
  • Updated Burning Sands
    • Replaced one delayed spawn landrover on all AAS layers to feature GMG landrover.
    • Fixed some dodgy undergrowth at the airport.
    • Fixed some floating objects.
    • Fixed control point not being neutral on Skirmish Alt.
  • Updated Charlie's Point
    • Fixed crash when capping the final control point on Co-Op.
  • Updated Gaza
    • Fixed Co-Op layers not loading correct kits.
  • Updated Khamisiyah
    • Updated Co-Op to help stop bots crashing jets into the terrain.
    • Updated Co-Op with some plates across the bridge so bots can cross even if destroyed.
    • Updated Co-Op Std with some improvements.
    • Fixed issues with some buildings and getting stuck.
  • Updated Kokan
    • Fixed issues with destroyable doors not loading.
    • Fixed issues with some buildings and glitches.
  • Updated Lashkar Valley
    • Fixed final control point being uncappable on Co-Op.
  • Updated Operation Barracuda
    • Fixed ZPU4 spawning for the US team.
  • Updated Pavlovsk Bay
    • Updated Co-Op Alt with regards to balancing.
  • Updated Ramiel
    • Added supply crates/caches to Co-Op Inf layer.
    • Fixed minimap issue on Co-Op.
  • Updated Vadso City
    • Fixed Vehicle Depots not spawning.
  • Updated Wanda Shan
    • Decreased ticket count.